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Sword & Shield Simulator WIKI
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    • Getting Started First hour in Sword & Shield Simulator: Danburg, the cart, the tutorial forge, and what not to sell in Early Access.
    • How to Forge Sword & Shield Simulator forge loop: furnace, anvil, grindstone, chisel, smelter, and why rushed stations lower quality.
    • Get Materials Find coal, iron, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator without wasting the cart.
    • Sword Designer Build custom swords in Sword & Shield Simulator from blades, guards, handles, and pommels without wasting rare bars.
    • Controls Sword & Shield Simulator controls for movement, forge stations, the cart, and the mouse bugs that feel like bad keybinds.
    • Performance Fix Sword & Shield Simulator mouse lag, UI misses, hitching, stuck carts, and ghost items with VSync and Performance Mode.
    • Travel Regions Move between Danburg, Bloodlands, and Grainmill in Sword & Shield Simulator, including player-reported travel trades.
    • View all Guides
  • Items
    • Materials Coal, iron ore, cupronickel, wood, and battlefield scrap in Sword & Shield Simulator, and what each one is for.
    • Sword Parts Blades, guards, handles, pommels, and molds in Sword & Shield Simulator, plus which parts to keep in Early Access.
    • Shields Craft modular shields, bosses, boards, horseshoes, scythes, nails, and lockpicks in Sword & Shield Simulator today.
  • Map
    • Danburg Danburg in Sword & Shield Simulator: the home forge, contracts, citizens, Thieves Guild rumours, and first salvage fields.
    • Bloodlands Bloodlands in Sword & Shield Simulator: the second Early Access region, salvage tone, and why you should not rush the gate.
    • Grainmill Grainmill in Sword & Shield Simulator: the third Early Access region, fields, and the stuck-cart bug that names this place.
    • Talstein Talstein in Sword & Shield Simulator: the planned largest region, Holtsdorf Forest on the approach, and what is not in Early Access yet.
  • Review
    • EA Review Honest Sword & Shield Simulator Early Access review: strong forge fantasy, weak feel, buggy economy, wait or buy.
    • System Requirements Sword & Shield Simulator PC requirements: SSD, DirectX 12, GTX 1070 class minimum, and why Performance Mode still matters.
  • Updates
    • Roadmap Sword & Shield Simulator roadmap: Talstein, higher-tier parts, deeper mining, hunting, and the three-to-six-month Early Access window.
    • Patch Notes Day One Patch 1.0.26.08.12.3 for Sword & Shield Simulator: prison wait, chisel dupe, quest markers, UI prices.
  • Tools
    • Forge Checklist A station-by-station Sword & Shield Simulator forge checklist: fuel, smelt, hammer, grind, chisel, assemble, save.
    • Cart Priority What to haul in the Sword & Shield Simulator cart: dense metal first, wood second, trophies never, wheels last.
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Terms of Service

Last updated: 2026-07-04

Welcome to swordshieldsimulator.wiki (the "Site"). By accessing or using the Site, you agree to be bound by these Terms of Service ("Terms"). If you do not agree with any part of these Terms, please discontinue use of the Site.

1. About this Site

This Site is an unofficial, fan-made resource with guides, item notes, region pages, and Early Access coverage for the game "Sword & Shield Simulator". We are not affiliated with, endorsed by, sponsored by, or otherwise connected to Wildlands Interactive, Ultimate Games S.A., or any of their partners. All trademarks, game names and related assets belong to their respective owners.

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Sword & Shield Simulator WIKI

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